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ETRA
2006
ACM
114views Biometrics» more  ETRA 2006»
15 years 11 months ago
Visual attention in 3D video games
Understanding players’ visual attention patterns within an interactive 3D game environment is an important research area that can improve game level design and graphics. Several...
Su Yan, Magy Seif El-Nasr
VISUALIZATION
1992
IEEE
15 years 10 months ago
Display of Scientific Data Structures for Algorithm Visualization
algorithms as networks of modules. The data flow architecture is popular because of the flexibility of mixing calculation modules with display modules, and because of its easy grap...
William L. Hibbard, Charles R. Dyer, Brian E. Paul
IHI
2012
293views Healthcare» more  IHI 2012»
14 years 1 months ago
iCircos: visual analytics for translational bioinformatics
Translational bioinformatics increasingly involves the discovery of associations between molecular and phenotype information, with the goal of transforming those discoveries into ...
Suresh K. Bhavnani, Mamta Abbas, Vickie McMicken, ...
CVPR
2008
IEEE
16 years 7 months ago
Active microscopic cellular image annotation by superposable graph transduction with imbalanced labels
Systematic content screening of cell phenotypes in microscopic images has been shown promising in gene function understanding and drug design. However, manual annotation of cells ...
Jun Wang, Shih-Fu Chang, Xiaobo Zhou, Stephen T. C...
NORDICHI
2004
ACM
15 years 11 months ago
Procuring a usable system using unemployed personas
This case study examines a procurement project where the Swedish National Labor Market Administration (AMV) hired usability consultants in order to redesign their website for empl...
Erik Markensten, Henrik Artman