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» Critical Sets for 3D Reconstruction Using Lines
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ISMAR
2009
IEEE
15 years 4 months ago
Robust pose estimation in untextured environments for augmented reality applications
We present a robust camera pose estimation approach for stereo images captured in untextured environments. Unlike most of existing registration algorithms which are point-based an...
Wei Guan, Lu Wang, Jonathan Mooser, Suya You, Ulri...
ISBI
2004
IEEE
15 years 10 months ago
Bone Model Morphing for Enhanced Surgical Visualization
We propose a novel method for reconstructing a complete 3D model of a given anatomy from minimal information. This reconstruction provides an appropriate intra-operative 3D visual...
Kumar T. Rajamani, Martin Styner, Sarang C. Joshi
CGI
2003
IEEE
15 years 3 months ago
Virtualizing Real-World Objects
High quality, virtual 3D models are quickly emerging as a new multimedia data type with applications in such diverse areas as e-commerce, online encyclopaedias, or virtual museums...
Hendrik P. A. Lensch, Jan Kautz, Michael Goesele, ...
CVGIP
2007
136views more  CVGIP 2007»
14 years 9 months ago
Contour-based surface reconstruction using MPU implicit models
This paper presents a technique for creating a smooth, closed surface from a set of 2D contours, which have been extracted from a 3D scan. The technique interprets the pixels that...
Ilya Braude, Jeffrey Marker, Ken Museth, Jonathan ...
CVPR
2012
IEEE
13 years 8 days ago
Globally optimal line clustering and vanishing point estimation in Manhattan world
The projections of world parallel lines in an image intersect at a single point called the vanishing point (VP). VPs are a key ingredient for various vision tasks including rotati...
Jean Charles Bazin, Yongduek Seo, Cédric De...