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VR
2007
IEEE
122views Virtual Reality» more  VR 2007»
15 years 9 months ago
Flexible Abstraction Layers for VR Application Development
Abstraction Layers for VR Application Development Gerwin de Haan∗ Michal Koutek† Frits H. Post‡ Delft University of Technology, The Netherlands The development of domain-spe...
Gerwin de Haan, Michal Koutek, Frits H. Post
168
Voted
ISORC
2000
IEEE
15 years 7 months ago
Component Customization for Object-Oriented Distributed Real-Time Software Development
To apply the component-based approach to distributed real-time software development, it is necessary to identify components based on both functional and real-time requirements. Si...
Stephen S. Yau, Fariaz Karim
125
Voted
SEUS
2009
IEEE
15 years 10 months ago
Fine-Grained Tailoring of Component Behaviour for Embedded Systems
Abstract. The application of run-time reconfigurable component models to networked embedded systems has a number of significant advantages such as encouraging software reuse, ada...
Nelson Matthys, Danny Hughes, Sam Michiels, Christ...
150
Voted
UAI
1998
15 years 4 months ago
Inferring Informational Goals from Free-Text Queries: A Bayesian Approach
People using consumer software applications typically do not use technical jargon when querying an online database of help topics. Rather, they attempt to communicate their goals ...
David Heckerman, Eric Horvitz
138
Voted
CEEMAS
2007
Springer
15 years 9 months ago
Plugin-Agents as Conceptual Basis for Flexible Software Structures
To allow for flexibility in software structures (architectures) especially plugins and agents are proposed solutions. While plugins are used to support the conceptual and practica...
Lawrence Cabac, Michael Duvigneau, Daniel Moldt, B...