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ICRA
2000
IEEE
180views Robotics» more  ICRA 2000»
15 years 7 months ago
Interactive Motion Planning Using Hardware-Accelerated Computation of Generalized Voronoi Diagrams
We present techniques for fast motion planning by using discrete approximations of generalized Voronoi diagrams, computed with graphics hardware. Approaches based on this diagram ...
Kenneth E. Hoff III, Tim Culver, John Keyser, Ming...
TSD
2010
Springer
15 years 1 months ago
Expressive Gibberish Speech Synthesis for Affective Human-Computer Interaction
In this paper we present our study on expressive gibberish speech synthesis as a means for affective communication between computing devices, such as a robot or an avatar, and thei...
Selma Yilmazyildiz, Lukas Latacz, Wesley Mattheyse...
IJACTAICIT
2010
184views more  IJACTAICIT 2010»
15 years 20 days ago
Gesture Recognition for Human-Computer Interaction (HCI)
Considerable effort has been put towards developing intelligent and natural interfaces between users and computer systems. This is done by means of a variety of modes of informati...
Jane J. Stephan, Sana'a Khudayer
124
Voted
HICSS
2005
IEEE
91views Biometrics» more  HICSS 2005»
15 years 9 months ago
Size Does Matter in Computer Collaboration: Heterogeneous Platform Effects on Human-Human Interaction
Because today’s workforce is highly mobile, small wireless devices are being used to support mobile work collaboration. However, do computer platform differences affect such col...
Marilyn Tremaine, Aleksandra Sarcevic, Dezhi Wu, M...
DIGRA
2003
Springer
15 years 8 months ago
Game Tips as Gifts: Social Interactions and Rational Calculations in Computer Gaming
The authors look at online tip exchanges as parts of gift economies created by the players and designers of console and online role-playing games in Taiwan. A group of experienced...
Chuen-Tsai Sun, Holin Lin, Cheng-Hong Ho