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IJVR
2008
333views more  IJVR 2008»
15 years 3 months ago
Applying Virtual and Augmented Reality in Cultural Computing
We are exploring a new application of virtual and augmented reality for a novel direction in human-computer interaction named `cultural computing', which aims to provide a new...
Christoph Bartneck, Jun Hu, Ben Salem, Razvan Cris...
111
Voted
ACMIDC
2009
15 years 4 months ago
Hands on what?: comparing children's mouse-based and tangible-based interaction
We investigate the similarities and differences
Alissa Nicole Antle, Milena Droumeva, Daniel Ha
CVPR
2008
IEEE
16 years 5 months ago
People-tracking-by-detection and people-detection-by-tracking
Both detection and tracking people are challenging problems, especially in complex real world scenes that commonly involve multiple people, complicated occlusions, and cluttered o...
Mykhaylo Andriluka, Stefan Roth, Bernt Schiele
114
Voted
IEPOL
2010
130views more  IEPOL 2010»
15 years 22 days ago
Piracy or promotion? The impact of broadband Internet penetration on DVD sales
ABSTRACT Digital computer networks represent a disruptive technology, with the potential to create or destroy economic value in established industries. These opportunities and chal...
Michael D. Smith, Rahul Telang
ACMDIS
2006
ACM
15 years 9 months ago
Mock games: a new genre of pervasive play
Martin Brynskov, Martin Ludvigsen