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ICRA
2007
IEEE
146views Robotics» more  ICRA 2007»
15 years 4 months ago
Crowds of Moving Objects: Navigation Planning and Simulation
Abstract— This paper presents a solution to interactive navigation planning and real-time simulation of a very large number of entities moving in a virtual environment. From the ...
Julien Pettré, Helena Grillon, Daniel Thalm...
INFOCOM
2011
IEEE
14 years 1 months ago
Dissemination in opportunistic mobile ad-hoc networks: The power of the crowd
—Opportunistic ad-hoc communication enables portable devices such as smartphones to effectively exchange information, taking advantage of their mobility and locality. The nature ...
Gjergji Zyba, Geoffrey M. Voelker, Stratis Ioannid...
CORR
2010
Springer
188views Education» more  CORR 2010»
14 years 9 months ago
A physically-based particle model of emergent crowd behaviors
This paper presents a modeling process in order to produce a realistic simulation of crowds in the ancient Greek agora of Argos. This place was a social theater in which two kinds...
Laure Heïgéas, Annie Luciani, Joë...
CVPR
2009
IEEE
1216views Computer Vision» more  CVPR 2009»
16 years 4 months ago
Marked Point Processes for Crowd Counting
A Bayesian marked point process (MPP) model is developed to detect and count people in crowded scenes. The model couples a spatial stochastic process governing number and placem...
Robert T. Collins, Weina Ge