Sciweavers

14098 search results - page 21 / 2820
» Crowd computer interaction
Sort
View
CGF
2007
133views more  CGF 2007»
14 years 11 months ago
Pedestrian Reactive Navigation for Crowd Simulation: a Predictive Approach
This paper addresses the problem of virtual pedestrian autonomous navigation for crowd simulation. It describes a method for solving interactions between pedestrians and avoiding ...
Sébastien Paris, Julien Pettré, St&e...
ICRA
2010
IEEE
122views Robotics» more  ICRA 2010»
14 years 10 months ago
Probabilistic collision state checker for crowded environments
Abstract— For path planning algorithms of robots it is important that the robot does not reach a state of inevitable collision. In crowded environments with many humans or robots...
Daniel Althoff, Matthias Althoff, Dirk Wollherr, M...
ICDCS
2007
IEEE
15 years 6 months ago
Flashback: A Peer-to-PeerWeb Server for Flash Crowds
Mayur Deshpande, Abhishek Amit, Mason Chang, Nalin...
SAC
2006
ACM
15 years 5 months ago
FCAN: Flash Crowds Alleviation Network
Chenyu Pan, Merdan Atajanov, Mohammad Belayet Hoss...
CSCW
2006
ACM
15 years 5 months ago
A face(book) in the crowd: social Searching vs. social browsing
Large numbers of college students have become avid Facebook users in a short period of time. In this paper, we explore whether these students are using Facebook to find new people...
Cliff Lampe, Nicole Ellison, Charles Steinfield