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CGF
2007
133views more  CGF 2007»
14 years 9 months ago
Pedestrian Reactive Navigation for Crowd Simulation: a Predictive Approach
This paper addresses the problem of virtual pedestrian autonomous navigation for crowd simulation. It describes a method for solving interactions between pedestrians and avoiding ...
Sébastien Paris, Julien Pettré, St&e...
ICRA
2010
IEEE
122views Robotics» more  ICRA 2010»
14 years 8 months ago
Probabilistic collision state checker for crowded environments
Abstract— For path planning algorithms of robots it is important that the robot does not reach a state of inevitable collision. In crowded environments with many humans or robots...
Daniel Althoff, Matthias Althoff, Dirk Wollherr, M...
ICDCS
2007
IEEE
15 years 4 months ago
Flashback: A Peer-to-PeerWeb Server for Flash Crowds
Mayur Deshpande, Abhishek Amit, Mason Chang, Nalin...
SAC
2006
ACM
15 years 3 months ago
FCAN: Flash Crowds Alleviation Network
Chenyu Pan, Merdan Atajanov, Mohammad Belayet Hoss...
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CSCW
2006
ACM
15 years 3 months ago
A face(book) in the crowd: social Searching vs. social browsing
Large numbers of college students have become avid Facebook users in a short period of time. In this paper, we explore whether these students are using Facebook to find new people...
Cliff Lampe, Nicole Ellison, Charles Steinfield