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PERCOM
2010
ACM
15 years 2 months ago
Bridging the gap between users and smart products
—The increasing number of interactive products in our environment leads to an accession of interaction between products and users. Nowadays, this interaction is described with di...
Marcus Stander
ICIP
2008
IEEE
16 years 6 months ago
Low delay streaming of computer graphics
In this paper, we present a graphics streaming system for remote gaming in a local area network. The framework aims at creating a networked game platform for home and hotel enviro...
Peter Eisert, Philipp Fechteler
IWEC
2010
15 years 5 months ago
Analyzing Computer Game Narratives
In many computer games narrative is a core component with the game centering on an unfolding, interactive storyline which both motivates and is driven by the game-play. Analyzing n...
Clark Verbrugge, Peng Zhang
MICCAI
2008
Springer
16 years 5 months ago
Physical-Space Refraction-Corrected Transmission Ultrasound Computed Tomography Made Computationally Practical
Abstract. Transmission Ultrasound Computed Tomography (CT) is strongly affected by the acoustic refraction properties of the imaged tissue, and proper modeling and correction of th...
Shengying Li, Klaus Mueller, Marcel Jackowski, ...
ITS
2010
Springer
154views Multimedia» more  ITS 2010»
15 years 9 months ago
Exploring the Effectiveness of Social Capabilities and Goal Alignment in Computer Supported Collaborative Learning
In this study, we describe a conversational agent designed to support collaborative learning interactions between pairs of students. We describe a study in which we independently m...
Hua Ai, Rohit Kumar, Dong Nguyen, Amrut Nagasunder...