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HAID
2007
Springer
16 years 12 days ago
Designing Eyes-Free Interaction
As the form factors of computational devices diversify, the concept of eyes-free interaction is becoming increasingly relevant: it is no longer hard to imagine use scenarios in whi...
Ian Oakley, Junseok Park
CG
2004
Springer
15 years 6 months ago
User interface development for interactive television: extending a commercial DTV platform to the virtual channel API
We explore the generation of interactive computer graphics at digital set-top boxes in place of the fixed graphics that were embedded to the television video before the broadcast....
Konstantinos Chorianopoulos, Diomidis Spinellis
CSE
2009
IEEE
16 years 1 months ago
Modeling User Perception of Interaction Opportunities for Effective Teamwork
—This paper presents a model of collaborative decision-making for groups that involve people and computer agents. The model distinguishes between actions relating to participants...
Ece Kamar, Ya'akov Gal, Barbara J. Grosz
CHI
2005
ACM
15 years 8 months ago
Designing human friendly human interaction proofs (HIPs)
HIPs, or Human Interactive Proofs, are challenges meant to be easily solved by humans, while remaining too hard to be economically solved by computers. HIPs are increasingly used ...
Kumar Chellapilla, Kevin Larson, Patrice Y. Simard...
GI
2009
Springer
15 years 4 months ago
Implementation of an effective non-bonded interactions kernel for biomolecular simulations on the Cell processor
Abstract: In biomolecular simulations intensive computations are spent in nonbonded interactions kernels, i.e., electrostatic interactions. Therefore this part can be considered as...
Horacio Emilio Pérez Sánchez, Wolfga...