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CGF
1999
125views more  CGF 1999»
15 years 6 months ago
Partitioning and Handling Massive Models for Interactive Collision Detection
We describe an approach for interactive collision detection and proximity computations on massive models composed of millions of geometric primitives. We address issues related to...
Andy Wilson, Eric Larsen, Dinesh Manocha, Ming C. ...
CHI
2002
ACM
16 years 7 months ago
Patterns in practice: a workshop for UI designers
This paper summarizes the findings of teaching and evaluating two courses within computer science curricula that dealt with HCI Design Patterns.
Martijn van Welie, Kevin Mullet, Paul McInerney
187
Voted
BIBM
2009
IEEE
140views Bioinformatics» more  BIBM 2009»
15 years 10 months ago
A Protein-Protein Interaction Prediction Method Embracing Intra-protein Domain Cohesion Information
Recently, many computational methods for predicting protein-protein interaction (PPI) have been developed by utilizing domain-domain interaction or associated information. However...
Woo-Hyuk Jang, Suk Hoon Jung, Bo-ra Hyun, Dong-Soo...
190
Voted
AMDO
2008
Springer
15 years 8 months ago
Gestural Interaction Using Feature Classification
Abstract. This paper describes our ongoing research work on deviceless interaction using hand gesture recognition with a calibrated stereo system. Video-based interaction is one of...
Cornelius Malerczyk
CHI
2007
ACM
16 years 7 months ago
A minimal model for predicting visual search in human-computer interaction
Visual search is an important part of human-computer interaction. It is critical that we build theory about how people visually search displays in order to better support the user...
Tim Halverson, Anthony J. Hornof