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AAAI
1998
14 years 11 months ago
The Interactive Museum Tour-Guide Robot
This paper describes the software architecture of an autonomous tour-guide/tutor robot. This robot was recently deployed in the "Deutsches Museum Bonn," were it guided h...
Wolfram Burgard, Armin B. Cremers, Dieter Fox, Dir...
CHI
2010
ACM
15 years 4 months ago
The effects of diversity on group productivity and member withdrawal in online volunteer groups
The “wisdom of crowds” argument emphasizes the importance of diversity in online collaborations, such as open source projects and Wikipedia. However, decades of research on di...
Jilin Chen, Yuqing Ren, John Riedl
CHI
2011
ACM
14 years 1 months ago
Starcraft from the stands: understanding the game spectator
Video games are primarily designed for the players. However, video game spectating is also a popular activity, boosted by the rise of online video sites and major gaming tournamen...
Gifford Cheung, Jeff Huang
MM
2009
ACM
127views Multimedia» more  MM 2009»
15 years 4 months ago
A crowdsourceable QoE evaluation framework for multimedia content
Until recently, QoE (Quality of Experience) experiments had to be conducted in academic laboratories; however, with the advent of ubiquitous Internet access, it is now possible to...
Kuan-Ta Chen, Chen-Chi Wu, Yu-Chun Chang, Chin-Lau...
IROS
2006
IEEE
119views Robotics» more  IROS 2006»
15 years 3 months ago
Design of a Social Mobile Robot Using Emotion-Based Decision Mechanisms
– In this paper, we describe a robot that interacts with humans in a crowded conference environment. The robot detects faces, determines the shirt color of onlooking conference a...
Geoffrey A. Hollinger, Yavor Georgiev, Anthony Man...