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VR
2007
IEEE
141views Virtual Reality» more  VR 2007»
15 years 6 months ago
Real-time Path Planning for Virtual Agents in Dynamic Environments
We present a novel approach for real-time path planning of multiple virtual agents in complex dynamic scenes. We introduce a new data structure, Multi-agent Navigation Graph (MaNG...
Avneesh Sud, Erik Andersen, Sean Curtis, Ming C. L...
CHI
2004
ACM
16 years 7 days ago
Gummi: a bendable computer
Gummi is an interaction technique and device concept based on physical deformation of a handheld device. The device consists of several layers of flexible electronic components, i...
Carsten Schwesig, Ivan Poupyrev, Eijiro Mori
PADS
2005
ACM
15 years 5 months ago
Distributed Worm Simulation with a Realistic Internet Model
Internet worm spread is a phenomenon involving millions of hosts, who interact in complex and diverse environment. Scanning speed of each infected host depends on its resources an...
Songjie Wei, Jelena Mirkovic, D. Martin Swany
INTERACT
1997
15 years 1 months ago
Robust Computer Vision for Computer Mediated Communication
In Computer Mediated Communication, static video cameras provide a restricted field of view of remote sites. The concept of virtual window has been introduced to alleviate this pro...
François Bérard, Joëlle Coutaz,...
IPPS
2009
IEEE
15 years 6 months ago
The effect of population density on the performance of a spatial social network algorithm for multi-objective optimisation
—Particle Swarm Optimisation (PSO) is increasingly being applied to optimisation of multi-objective problems in engineering design and scientific investigation. This paper inves...
Andrew Lewis