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VR
2002
IEEE
201views Virtual Reality» more  VR 2002»
15 years 2 months ago
Tinmith-Hand: Unified User Interface Technology for Mobile Outdoor Augmented Reality and Indoor Virtual Reality
This paper presents a unified user interface technology, using 3D interaction techniques, constructive solid geometry, and a glove based menuing system, known as TinmithHand, to s...
Wayne Piekarski, Bruce H. Thomas
CHI
2009
ACM
15 years 10 months ago
Letting tools talk: interactive technology for firefighting
In this work-in-progress report we present the results of a preliminary analysis of a set of fieldwork studies conducted in collaboration with a firefighter school and a firefight...
Sebastian Denef, Leonardo Ramirez, Tobias Dyrks
AISS
2010
155views more  AISS 2010»
14 years 4 months ago
A Next Generation Smart Energy Technology
This paper has focused on the integration of Hybrid Renewable Energy, specifically the solar energy resources into conventional electric grid and deployment of smart architecture ...
Aurobi Das, V. Balakrishnan
ECIS
2004
14 years 11 months ago
Using IT to Make Place in Space: Evaluating Mobile Technology Support for Sport Spectators
This paper reports results from two field trials of TrottingPal, a mobile system that supports event information management and seamless collaboration between spectators at the tr...
Andreas Nilsson
CSCW
2004
ACM
15 years 3 months ago
Physiological indicators for the evaluation of co-located collaborative play
Emerging technologies offer new ways of using entertainment technology to foster interactions between players and connect people. Evaluating collaborative entertainment technology...
Regan L. Mandryk, Kori M. Inkpen