Sciweavers

1756 search results - page 201 / 352
» Current Directions in Hyper-Programming
Sort
View
DIGRA
2005
Springer
15 years 10 months ago
A Realistic Reaction System for Modern Video Games
The substantial growth of the video game industry has fueled a search for new technologies and methodologies for providing rich and rewarding experiences for players of modern vid...
Michael Katchabaw, Stephen Danton, Leif Gruenwoldt
149
Voted
EGC
2005
Springer
15 years 10 months ago
Mobile-to-Grid Middleware: Bridging the Gap Between Mobile and Grid Environments
Currently, access to Grid services is limited to resourceful devices such as desktop PCs but most mobile devices (with wireless network connections) cannot access the Grid network ...
Hassan Jameel, Umar Kalim, Ali Sajjad, Sungyoung L...
FIMH
2005
Springer
15 years 10 months ago
Dissipation of Excitation Fronts as a Mechanism of Conduction Block in Re-entrant Waves
Numerical simulations of re-entrant waves in detailed ionic models reveal a phenomenon that is impossible in traditional simplified mathematical models of FitzHugh-Nagumo type: di...
Vadim N. Biktashev, Irina V. Biktasheva
GECCO
2005
Springer
155views Optimization» more  GECCO 2005»
15 years 10 months ago
Co-evolving recurrent neurons learn deep memory POMDPs
Recurrent neural networks are theoretically capable of learning complex temporal sequences, but training them through gradient-descent is too slow and unstable for practical use i...
Faustino J. Gomez, Jürgen Schmidhuber
GECCO
2005
Springer
136views Optimization» more  GECCO 2005»
15 years 10 months ago
Exploring extended particle swarms: a genetic programming approach
Particle Swarm Optimisation (PSO) uses a population of particles that fly over the fitness landscape in search of an optimal solution. The particles are controlled by forces tha...
Riccardo Poli, Cecilia Di Chio, William B. Langdon