— Local visual homing is the process of determining the direction of movement required to return an agent to a goal location by comparing the current image with an image taken at...
In interactive graphical applications we often require that objects do not overlap. Such non-overlap constraints can be modelled as disjunctions of arithmetic inequalities. Unfortu...
Kim Marriott, Peter Moulder, Peter J. Stuckey, Ala...
Traditional location-based services recommend nearest objects to the user by considering their spatial proximity. However, an object not only has its distance but also has its dir...
Direct use of the hand as an input device is an attractive method for providing natural human–computer interaction (HCI). Currently, the only technology that satisfies the adva...
Ali Erol, George Bebis, Mircea Nicolescu, Richard ...
It is difficult to render caustic patterns at interactive frame rates. This paper introduces new rendering techniques that relax current constraints, allowing scenes with moving, n...