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DIMEA
2008
122views Multimedia» more  DIMEA 2008»
15 years 27 days ago
Multiplayer role games applied to problem based learning
The educational community is willing to approach the learning applications to the engaging and immersive formats of multimedia and video games as a way of increasing the motivatio...
Pilar Sancho, Pedro Pablo Gómez-Martí...
ICALT
2007
IEEE
15 years 5 months ago
Impact of Process Goal and Outcome Goal on Learning Performance for Web-based Learners
The purpose of this research is to develop a webbased learning environment where teachers can provide subject content using SCORM Simple Sequence Specification (SSS) mechanism wit...
Nian-Shing Chen, Kinshuk, Chun-Wang Wei, Feng-Hsie...
ICSE
2008
IEEE-ACM
15 years 12 months ago
Design patterns: between programming and software design
In computer science curricula the two areas programming and software engineering are usually separated. In programming students learn an object oriented language and then deepen t...
Christoph Denzler, Dominik Gruntz
94
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SIGCSE
2010
ACM
232views Education» more  SIGCSE 2010»
15 years 6 months ago
Design and evaluation of a computer science and engineering course for middle school girls
A significant focus in the United States recently has been to increase engagement and interest in STEM curricula, particularly among girls and underrepresented minorities [3]. In ...
Gabriela Marcu, Samuel J. Kaufman, Jaihee Kate Lee...
ACMSE
2006
ACM
15 years 5 months ago
Student perspectives of ePortfolios in computing education
This paper presents the preliminary findings of the Electronic Portfolio Student Perspective Instrument (EPSPI) developed to ascertain student attitudes and intended uses of ePort...
Albert Dieter Ritzhaupt, Oma Singh