This paper presents a method to generate dynamic shading of image-based objects without geometric models. Since conventional rendering techniques cannot be used to render the shad...
In this paper, we develop a spatially-variant (SV) mathematical morphology theory for gray-level signals and images in the euclidean space. The proposed theory preserves the geomet...
or vectors at every mesh point may lead to a very cluttered image. Continuous coloring or data mapping, on the other hand, provide a smooth representation of the data. The use of t...
In this paper we suggest viewing images (as well as attacks on them) as a sequence of linear operators and propose novel hashing algorithms employing transforms that are based on ...
This paper proposes an object-oriented approach for streaming synthetic graphic contents over a packet-erasure channel. Graphic objects such as geometric meshes and texture images...