In this paper, a new free-form shape deformation approach is proposed. We combine a skeleton-based mesh deformation technique with discrete differential coordinates in order to cr...
Shin Yoshizawa, Alexander G. Belyaev, Hans-Peter S...
This paper presents a framework for dynamic 3D shape and motion reconstruction from multi-viewpoint images using a deformable mesh model. By deforming a mesh at a frame to that at...
State-of-the-art approaches for detecting filament-like
structures in noisy images rely on filters optimized for signals
of a particular shape, such as an ideal edge or ridge.
W...
Tetris is a falling block game where the player’s objective is to arrange a sequence of different shaped tetrominoes smoothly in order to survive. In the intelligence games, ag...
In this paper we present a method of combining stereo and shape-from-shading information, taking account of the local reliability of each shape estimate. Local estimates of dispar...