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CGF
2007
153views more  CGF 2007»
15 years 3 months ago
Skeleton-based Variational Mesh Deformations
In this paper, a new free-form shape deformation approach is proposed. We combine a skeleton-based mesh deformation technique with discrete differential coordinates in order to cr...
Shin Yoshizawa, Alexander G. Belyaev, Hans-Peter S...
3DPVT
2004
IEEE
194views Visualization» more  3DPVT 2004»
15 years 7 months ago
Heterogeneous Deformation Model for 3D Shape and Motion Recovery from Multi-Viewpoint Images
This paper presents a framework for dynamic 3D shape and motion reconstruction from multi-viewpoint images using a deformable mesh model. By deforming a mesh at a frame to that at...
Shohei Nobuhara, Takashi Matsuyama
CVPR
2009
IEEE
16 years 11 months ago
Learning Rotational Features for Filament Detection
State-of-the-art approaches for detecting filament-like structures in noisy images rely on filters optimized for signals of a particular shape, such as an ideal edge or ridge. W...
François Fleuret, Germán Gonzá...
GECCO
2009
Springer
200views Optimization» more  GECCO 2009»
15 years 10 months ago
Apply ant colony optimization to Tetris
Tetris is a falling block game where the player’s objective is to arrange a sequence of different shaped tetrominoes smoothly in order to survive. In the intelligence games, ag...
Xingguo Chen, Hao Wang, Weiwei Wang, Yinghuan Shi,...
ICPR
2008
IEEE
15 years 10 months ago
Combining shape-from-shading and stereo using Gaussian-Markov random fields
In this paper we present a method of combining stereo and shape-from-shading information, taking account of the local reliability of each shape estimate. Local estimates of dispar...
Tom S. F. Haines, Richard C. Wilson