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AIEDU
2008
112views more  AIEDU 2008»
15 years 2 months ago
Be Brief, And They Shall Learn: Generating Concise Language Feedback for a Computer Tutor
To investigate whether more concise Natural Language feedback improves learning, we developed two Natural Language generators (DIAG-NLP1 and DIAG-NLP2), to provide feedback in an I...
Barbara Di Eugenio, Davide Fossati, Susan M. Halle...
IUI
2011
ACM
14 years 6 months ago
TellMe: learning procedures from tutorial instruction
This paper describes an approach to allow end users to define new procedures through tutorial instruction. Our approach allows users to specify procedures in natural language in t...
Yolanda Gil, Varun Ratnakar, Christian Fritz
ICALT
2003
IEEE
15 years 9 months ago
Speech Enabled E-Learning for Adult Literacy Tutoring
It is estimated in a recent OECD International Adult Literacy Survey that up to 500,000 Irish adults are functionally illiterate, that is many people have difficulty in reading an...
Paul Walsh, Jason Meade
AIIDE
2008
15 years 6 months ago
OpenNERO: A Game Platform for AI Research and Education
OpenNERO is an open source game platform designed for game AI research. The software package combines features commonly available in modern game engines (such as 3D graphics, phys...
Igor Karpov, John Sheblak, Risto Miikkulainen
MSR
2005
ACM
15 years 9 months ago
Mining version histories to verify the learning process of Legitimate Peripheral Participants
Since code revisions reflect the extent of human involvement in the software development process, revision histories reveal the interactions and interfaces between developers and...
Shih-Kun Huang, Kang-min Liu