Learning a foreign language is a long, error-prone process, and much of a learner’s time is effectively spent studying vocabulary. Many errors occur because words are only partl...
Numerous interaction techniques have been developed that make “virtual” pointing at targets in graphical user interfaces easier than analogous physical pointing tasks by invok...
An assumption behind much work on the use of tangibles for learning is that there are individual cognitive benefits related to the physical manipulation of materials. However, pr...
Croquet is a broadband communications platform with a 3D user interface and peer-to-peer network architecture that provides educators with a new expressive “meta-medium that is ...
: Personalized Education (PE) emphasizes the importance of individual differences in learning. To deliver personalized e-learning services and content, PE encompasses the abilities...