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104
Voted
CHI
2008
ACM
16 years 3 months ago
Implementing eye-based user-aware e-learning
We propose an e-learning scenario where eye tracking is exploited to get valuable data about user behavior. What we look at -- as well as how we do that -- can in fact be used to ...
Marco Porta
138
Voted
TEI
2009
ACM
141views Hardware» more  TEI 2009»
15 years 10 months ago
Kurio: a museum guide for families
We discuss three design strategies for improving the quality of social interaction and learning with interactive museum guides: 1) embodied interaction; 2) game-learning; 3) a hyb...
Ron Wakkary, Marek Hatala, Kevin Muise, Karen Tane...
96
Voted
HT
2003
ACM
15 years 8 months ago
Is simple sequencing simple adaptive hypermedia?
In this paper, we explore the differences between the Adaptive Hypermedia and IMS Simple Sequencing approaches. Both approaches provide learning material tailored for the learnerâ...
Nor Aniza Abdullah, Hugh C. Davis
114
Voted
ASSETS
2000
ACM
15 years 8 months ago
A Java programming tool for students with visual disabilities
This paper reports on a tool for assisting students with visual disabilities in learning how to program. The tool is meant to be used by computer science majors learning the progr...
Ann C. Smith, Joan M. Francioni, Sam D. Matzek
119
Voted
KES
1998
Springer
15 years 7 months ago
Hidden partitioning of a visual feedback-based neuro-controller
Robotic controllers take advantage from neural network learning capabilities as long as the dimensionality of the problem is kept moderate. This paper explores the possibilities of...
Jean-Philippe Urban, Jean-Luc Buessler, Julien Gre...