The ray shooting problem arises in many different contexts and is a bottleneck of ray tracing in computer graphics. Unfortunately, theoretical solutions to the problem are not ver...
This paper describes a fast rendering algorithm for verification of spectacle lens design. Our method simulates refraction corrections of astigmatism as well as myopia or presbyo...
We present the KPC-Toolbox, a library of MATLAB scripts for fitting workload traces into Markovian Arrival Processes (MAPs) in an automatic way based on the recently proposed Kro...
Performance evaluation using only a subset of programs from a benchmark suite is commonplace in computer architecture research. This is especially true during early design space e...
Tracking articulated structures like a hand or body within a reasonable time is challenging because of the high dimensionality of the state space. Recently, a new optimization met...
Matthieu Bray, Esther Koller-Meier, Luc J. Van Goo...