Abstract. Covering quality aspects such as usability through the software development life cycle is challenging. These “-ilities” are generally difficult to grasp and usually ...
The traditional approach to building Bayesian networks is to build the graphical structure using a graphical editor and then add probabilities using a separate spreadsheet for eac...
Design of game worlds is becoming more and more laborintensive because of the increasing demand and complexity of content. This is being partially addressed by developing semi-aut...
Abstract: In this paper we present our ideas to apply constraint satisfaction on business processes. We propose a multi-level constraint satisfaction approach to handle t levels of...
We present a fast, simple location recognition and image localization method that leverages feature correspondence and geometry estimated from large Internet photo collections. Suc...