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CHI
2003
ACM
15 years 5 months ago
Isometric pointer interfaces for wearable 3D visualization
3D visualizations will soon be important wearable computer applications. However, 3D interaction can be problematic, especially in a wearable computing environment. We evaluated f...
David M. Krum, Rob Melby, William Ribarsky, Larry ...
3DPVT
2002
IEEE
119views Visualization» more  3DPVT 2002»
15 years 4 months ago
New Imaging Frontiers: 3D and Mixed Reality
For the first time since computers are around, the major pieces of the puzzle are in place to deliver interactive 3D to the average end user. Yet, with the exception of games and ...
Eric Badiqué
3DPVT
2002
IEEE
165views Visualization» more  3DPVT 2002»
15 years 4 months ago
Multi-Stereo 3D Object Reconstruction
We present a method for the reconstruction of a 3D real object from a sequence of high-definition images. We combine two different procedures: a shape from silhouette technique w...
Carlos Hernández Esteban, Francis Schmitt
SMILE
1998
Springer
15 years 4 months ago
Multi-Camera Acquisitions for High-Accuracy 3D Reconstruction
In this paper we present our global approach to accurate 3D reconstruction with a calibrated multi-camera system. In particular, we illustrate a simple and effective adaptive techn...
Federico Pedersini, Augusto Sarti, Stefano Tubaro
UIST
1996
ACM
15 years 3 months ago
The Cage: Efficient Construction in 3D Using a Cubic Adaptive Grid
The Cage is an easy to use 3D grid. Built into a 3D modeler, it provides a visualized reference coordinate system that helps the user to orient himself in 3D space, and that suppo...
Patrick Baudisch