3D visualizations will soon be important wearable computer applications. However, 3D interaction can be problematic, especially in a wearable computing environment. We evaluated f...
David M. Krum, Rob Melby, William Ribarsky, Larry ...
For the first time since computers are around, the major pieces of the puzzle are in place to deliver interactive 3D to the average end user. Yet, with the exception of games and ...
We present a method for the reconstruction of a 3D real object from a sequence of high-definition images. We combine two different procedures: a shape from silhouette technique w...
In this paper we present our global approach to accurate 3D reconstruction with a calibrated multi-camera system. In particular, we illustrate a simple and effective adaptive techn...
The Cage is an easy to use 3D grid. Built into a 3D modeler, it provides a visualized reference coordinate system that helps the user to orient himself in 3D space, and that suppo...