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CAD
2002
Springer
15 years 4 months ago
Embedding visual cognition in 3D reconstruction from multi-view engineering drawings
In this paper we discuss how to reconstruct 3D models from multi-view engineering draws by employing human engineers' approaches. Human's `divide and conquer' inter...
Weidong Geng, Jingbin Wang, Yiyang Zhang
IVC
2002
291views more  IVC 2002»
15 years 3 months ago
3D Face pose estimation and tracking from a monocular camera
In this paper, we describe a new approach for estimating and tracking three-dimensional (3D) pose of a human face from the face images obtained from a single monocular view with f...
Qiang Ji
TEDU
2011
243views Education» more  TEDU 2011»
14 years 11 months ago
Sketch Based 3D Character Deformation
Most 3D character editing tools are complex and non-intuitive. It takes lot of skill and labor from the artists to create even a draft 3D humanoid model. This paper proposes an int...
Mo Li, Golam Ashraf
ECCV
2008
Springer
16 years 6 months ago
Surface Visibility Probabilities in 3D Cluttered Scenes
Many methods for 3D reconstruction in computer vision rely on probability models, for example, Bayesian reasoning. Here we introduce a probability model of surface visibilities in ...
Michael S. Langer
ICIP
2008
IEEE
16 years 5 months ago
Learning structurally discriminant features in 3D faces
In this paper, we derive a data mining framework to analyze 3D features on human faces. The framework leverages kernel density estimators, genetic algorithm and an information com...
Sreenivas R. Sukumar, Hamparsum Bozdogan, David L....