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CAD
2002
Springer
14 years 11 months ago
Embedding visual cognition in 3D reconstruction from multi-view engineering drawings
In this paper we discuss how to reconstruct 3D models from multi-view engineering draws by employing human engineers' approaches. Human's `divide and conquer' inter...
Weidong Geng, Jingbin Wang, Yiyang Zhang
IVC
2002
291views more  IVC 2002»
14 years 11 months ago
3D Face pose estimation and tracking from a monocular camera
In this paper, we describe a new approach for estimating and tracking three-dimensional (3D) pose of a human face from the face images obtained from a single monocular view with f...
Qiang Ji
TEDU
2011
243views Education» more  TEDU 2011»
14 years 6 months ago
Sketch Based 3D Character Deformation
Most 3D character editing tools are complex and non-intuitive. It takes lot of skill and labor from the artists to create even a draft 3D humanoid model. This paper proposes an int...
Mo Li, Golam Ashraf
ECCV
2008
Springer
16 years 1 months ago
Surface Visibility Probabilities in 3D Cluttered Scenes
Many methods for 3D reconstruction in computer vision rely on probability models, for example, Bayesian reasoning. Here we introduce a probability model of surface visibilities in ...
Michael S. Langer
ICIP
2008
IEEE
16 years 1 months ago
Learning structurally discriminant features in 3D faces
In this paper, we derive a data mining framework to analyze 3D features on human faces. The framework leverages kernel density estimators, genetic algorithm and an information com...
Sreenivas R. Sukumar, Hamparsum Bozdogan, David L....