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DSRT
2005
IEEE
15 years 1 months ago
3D Mesh Compression Using an Efficient Neighborhood-based Segmentation
Due to the popularity of polygonal models in the Virtual Reality applications, 3D mesh compression and segmentation are two active areas of 3D object modeling. Most existing 3D co...
Lijun Chen 0003, Nicolas D. Georganas
AVI
2010
15 years 1 months ago
Exploring the design space of multiscale 3D orientation
Recently, research in 3D computer graphics and interaction has started to move beyond the narrow domain of single object authoring and inspection, and has begun to consider comple...
James McCrae, Michael Glueck, Tovi Grossman, Azam ...
MVA
2007
186views Computer Vision» more  MVA 2007»
15 years 1 months ago
A Novel Approach of 3D Face Reconstruction Using Ellipse Fitting
The problem of reconstructing the 3D face using one image captured from a viewpoint arises in many fields of science and engineering, this paper propose the novel approach for rec...
Charoenpong Theekapun, Hiroyuki Hase, Shogo Tokai
CARS
2001
15 years 1 months ago
Rendering and interaction in co-operative 3-D image analysis
Most interactive segmentation methods are defined at a 2-d level requiring sometimes extensive interaction when the object of interest is difficult to be outlined by simple means ...
Klaus D. Tönnies, Manfred Hinz, Regina Pohle
WSCG
2004
165views more  WSCG 2004»
15 years 1 months ago
A Client-Server-Scenegraph for the Visualization of Large and Dynamic 3D Scenes
With the increasing capabilities of hardware for 3D graphics and network, 3D multi-user environments get more and more interesting for e-business, entertainment and cooperative wo...
Jörg Sahm, Ingo Soetebier