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IIE
2007
116views more  IIE 2007»
15 years 4 months ago
Turtle's Navigation and Manipulation of Geometrical Figures Constructed by Variable Processes in a 3d Simulated Space
Abstract. Issues related to 3d turtle’s navigation and geometrical figures’ manipulation in the simulated 3d space of a newly developed computational environment, MaLT, are re...
Chronis Kynigos, Maria Latsi
SIGPRO
2008
130views more  SIGPRO 2008»
15 years 4 months ago
A fast algorithm for the computation of 2-D forward and inverse MDCT
A fast algorithm for computing the two-dimensional (2-D) forward and inverse modified discrete cosine transform (MDCT and IMDCT) is proposed. The algorithm converts the 2-D MDCT an...
J. S. Wu, Huazhong Shu, Lotfi Senhadji, Limin Luo
SIGPRO
2002
132views more  SIGPRO 2002»
15 years 3 months ago
Coding of 3D virtual objects with NURBS
With the advancement of computer graphics in the recent years, an increasing number of pictures, video and 3D content is generated by synthesis processing rather than acquired wit...
Diego Santa Cruz, Touradj Ebrahimi
EGH
2010
Springer
15 years 2 months ago
Parallel SAH k-D tree construction
The k-D tree is a well-studied acceleration data structure for ray tracing. It is used to organize primitives in a scene to allow efficient execution of intersection operations be...
Byn Choi, Rakesh Komuravelli, Victor Lu, Hyojin Su...
ICCAD
2009
IEEE
118views Hardware» more  ICCAD 2009»
15 years 1 months ago
Pre-bond testable low-power clock tree design for 3D stacked ICs
Pre-bond testing of 3D stacked ICs involves testing individual dies before bonding. The overall yield of 3D ICs improves with prebond testability because designers can avoid stack...
Xin Zhao, Dean L. Lewis, Hsien-Hsin S. Lee, Sung K...