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» D3DPR: A Direct3D-Based Large-Scale Display Parallel Renderi...
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APCSAC
2005
IEEE
15 years 3 months ago
D3DPR: A Direct3D-Based Large-Scale Display Parallel Rendering System Architecture for Clusters
Zhen Liu, Jiaoying Shi, Haoyu Peng, Hua Xiong
107
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IJVR
2006
166views more  IJVR 2006»
14 years 9 months ago
Multi-screen Tiled Displayed, Parallel Rendering System for a Large Terrain Dataset
Real time terrain rendering plays a very important role in many fields, such of GIS, virtual reality, and military simulations. With the rapid development of PC-level hardware, rec...
Ping Yin, Xiaohong Jiang, Jiaoying Shi, Ran Zhou
87
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Publication
248views
14 years 6 months ago
Equalizer: A Scalable Parallel Rendering Framework
Continuing improvements in CPU and GPU performances as well as increasing multi-core processor and cluster-based parallelism demand for flexible and scalable parallel rendering sol...
Stefan Eilemann, Maxim Makhinya, Renato Pajarola