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IJVR
2007
101views more  IJVR 2007»
15 years 4 months ago
Playful Geospatial Data Acquisition by Location-based Gaming Communities
—The success of Web 2.0 communities demonstrates that the users of an information service are willing to participate in the content creation process on a voluntary basis. In this...
Sebastian Matyas
136
Voted
TPDS
2002
118views more  TPDS 2002»
15 years 4 months ago
A Study of Adaptive Forward Error Correction for Wireless Collaborative Computing
This paper addresses the problem of reliably multicasting Web resources across wireless local area networks (WLANs) in support of collaborative computing applications. An adaptive ...
Philip K. McKinley, Chiping Tang, Arun P. Mani
VL
2010
IEEE
286views Visual Languages» more  VL 2010»
15 years 2 months ago
A Debugging Perspective on End-User Mashup Programming
In recent years, systems have emerged that enable end users to “mash” together existing web services to build new web sites. However, little is known about how well end users ...
Jill Cao, Kyle Rector, Thomas H. Park, Scott D. Fl...
PAAMS
2010
Springer
15 years 2 months ago
Variable Length-Based Genetic Representation to Automatically Evolve Wrappers
The Web has been the star service on the Internet, however the outsized information available and its decentralized nature has originated an intrinsic difficulty to locate, extract...
David F. Barrero, Antonio González-Pardo, M...
AEI
2010
148views more  AEI 2010»
15 years 4 months ago
Modeling and monitoring of construction supply chains
The planning and management of supply chains require properly specifying the participating members and the relationships among them. Construction supply chains usually consist of n...
Jack C. P. Cheng, Kincho H. Law, Hans Bjornsson, A...