Interactive rendering is usually made with very simple illumination models. High quality rendering is too slow to be interactive. In this paper, we extend the notion of light vect...
This project aims to reduce the time required to attain more detailed scans of small interesting regions present in a quick first-pass sample image. In particular, we concentrate...
Mark A. Iwen, Gurjit S. Mandair, Michael D. Morris...
This paper proposes a new multi-exposure fusion algorithm for HDR imaging. The advantage of the fusion based method is that it does not actually generate HDR images so that the co...
Jaehyun An, Sang Heon Lee, Jung Gap Kuk, Nam Ik Ch...
Abstract— In this paper, we describe a two-step varianceadaptive method for image denoising based on a statistical model of the coefficients of balanced multiwavelet transform. ...
The paper describes video codecs that provide the functionality of spatio-temporal scalability that enables construction of highly scalable video codecs. The coder exploits wavele...