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NETGAMES
2006
ACM
15 years 11 months ago
A relative delay minimization scheme for multiplayer gaming in differentiated services networks
Multiplayer gaming over the Internet continues to grow in popularity, despite a lack of Quality of Service (QoS) mechanisms. Future QoS-aware networks such as those based on the D...
Brian Carrig, David Denieffe, John Murphy
BMCBI
2008
133views more  BMCBI 2008»
15 years 5 months ago
A Web-based and Grid-enabled dChip version for the analysis of large sets of gene expression data
Background: Microarray techniques are one of the main methods used to investigate thousands of gene expression profiles for enlightening complex biological processes responsible f...
Luca Corradi, Marco Fato, Ivan Porro, Silvia Scagl...
CONCUR
1998
Springer
15 years 9 months ago
Algebraic Techniques for Timed Systems
Performance evaluation is a central issue in the design of complex real-time systems. In this work, we propose an extension of socalled "Max-Plus" algebraic techniques to...
Albert Benveniste, Claude Jard, Stephane Gaubert
ICDCN
2010
Springer
15 years 12 months ago
An Intelligent IT Infrastructure for the Future
The proliferation of new modes of communication and collaboration has resulted in an explosion of digital information. To turn this challenge into an opportunity, the IT industry ...
Prith Banerjee
IPPS
2006
IEEE
15 years 11 months ago
Executing MPI programs on virtual machines in an Internet sharing system
Internet sharing systems aim at federating and utilizing distributed computing resources across the Internet. This paper presents a user-level virtual machine (VM) approach to MPI...
Zhelong Pan, Xiaojuan Ren, Rudolf Eigenmann, Dongy...