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ICDCS
2012
IEEE
13 years 7 months ago
Combining Partial Redundancy and Checkpointing for HPC
Today’s largest High Performance Computing (HPC) systems exceed one Petaflops (1015 floating point operations per second) and exascale systems are projected within seven years...
James Elliott, Kishor Kharbas, David Fiala, Frank ...
NOSSDAV
2005
Springer
15 years 10 months ago
MOPAR: a mobile peer-to-peer overlay architecture for interest management of massively multiplayer online games
In this paper we propose a fully distributed peer-to-peer (P2P) infrastructure supporting Networked Virtual Environment (NVE) applications, such as massively multiplayer online ga...
Anthony (Peiqun) Yu, Son T. Vuong
CCGRID
2008
IEEE
15 years 6 months ago
Using Probabilistic Characterization to Reduce Runtime Faults in HPC Systems
Abstract--The current trend in high performance computing is to aggregate ever larger numbers of processing and interconnection elements in order to achieve desired levels of compu...
Jim M. Brandt, Bert J. Debusschere, Ann C. Gentile...
ICDCS
2010
IEEE
15 years 8 months ago
LT Network Codes
This paper proposes LTNC, a new recoding algorithm to build low complexity network codes. At the core of LTNC is a decentralized version of LT codes that allows the use of fast be...
Mary-Luc Champel, Kévin Huguenin, Anne-Mari...
FGCS
2007
89views more  FGCS 2007»
15 years 4 months ago
Federated grid clusters using service address routed optical networks
Clusters of computers have emerged as cost-effective parallel and/or distributed computing systems for computationally intensive tasks. Normally, clusters are composed of high per...
Isaac D. Scherson, Daniel S. Valencia, Enrique Cau...