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DSOM
2009
Springer
15 years 10 months ago
Self-optimizing Hybrid Routing in Publish/Subscribe Systems
Rendering networks and distributed systems self-managing and self-optimizing has become a major research focus. This task is especially important for systems, such as publish/subsc...
Arnd Schröter, Daniel Graff, Gero Mühl, ...
EUROPAR
2009
Springer
15 years 10 months ago
POGGI: Puzzle-Based Online Games on Grid Infrastructures
Massively Multiplayer Online Games (MMOGs) currently entertain millions of players daily. To keep these players online and generate revenue, MMOGs are currently relying on manually...
Alexandru Iosup
EUROPAR
2009
Springer
15 years 10 months ago
Searching for Concurrent Design Patterns in Video Games
The transition to multicore architectures has dramatically underscored the necessity for parallelism in software. In particular, while new gaming consoles are by and large multicor...
Micah J. Best, Alexandra Fedorova, Ryan Dickie, An...
ICPR
2008
IEEE
15 years 10 months ago
A fast image retrieval system using index lookup table on mobile device
The development of mobile-based image retrieval system is required for the efficient management about various image data with fast growth of mobile devices. The resource of mobil...
Junyeong Yang, Sanghyuk Park, Hacheon Seong, Hyera...
HPDC
2006
IEEE
15 years 10 months ago
ALPS: An Application-Level Proportional-Share Scheduler
ALPS is a per-application user-level proportional-share scheduler that operates with low overhead and without any special kernel support. ALPS is useful to a range of applications...
Travis Newhouse, Joseph Pasquale