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ICPADS
2007
IEEE
15 years 9 months ago
Peer-to-Peer AOI voice chatting for massively multiplayer online games
In recent years, massively multiplayer online games (MMOGs) have become more and more popular. Many techniques have been proposed to enhance the experience of using MMOGs, such as...
Jehn-Ruey Jiang, Hung-Shiang Chen
LCN
2007
IEEE
15 years 9 months ago
Prototyping Service Discovery and Usage in Wireless Sensor Networks
—Heterogeneous Wireless Sensor Networks (WSNs) are envisioned to provide different types of services in an open and dynamic environment. This paper presents the design, implement...
Raluca Marin-Perianu, Hans Scholten, Paul J. M. Ha...
ICPADS
2005
IEEE
15 years 9 months ago
Efficient Implementation of 3G-324M Protocol Stack for Multimedia Communication
In order to support real-time video, audio and data communication among heterogeneous third generation (3G) handsets, 3G phones/terminals are required to support 3G-324M, the mult...
Weijia Jia, Bo Han, Ji Shen, Haohuan Fu, Man-Ching...
ACMACE
2005
ACM
15 years 9 months ago
A pressure sensing floor for interactive media applications
This paper explores the design of a reconfigurable large-area high-resolution pressure sensing floor to help study human dance movement. By measuring the pressure of a user intera...
Prashant Srinivasan, David Birchfield, Gang Qian, ...
EUROPAR
2003
Springer
15 years 8 months ago
Parallel ScaLAPACK-Style Algorithms for Solving Continuous-Time Sylvester Matrix Equations
An implementation of a parallel ScaLAPACK-style solver for the general Sylvester equation, op(A)X −Xop(B) = C, where op(A) denotes A or its transpose AT , is presented. The paral...
Robert Granat, Bo Kågström, Peter Porom...