{ Traditional computer applications have been designed to be run by one user at a time who does some work in a single medium, such as ASCII text, and very little regard has been gi...
This paper describes a methodology for the development of real-time systems and shows its application to the modeling, analysis and implementation of distributed multimedia system...
This paper addresses support for nzulti-party multimedia applications delivered across datagram wide-area networks such as the Internet. Our approach is to develop a novel retrans...
Matthew T. Lucas, Bert J. Dempsey, Alfred C. Weave...
Peer-to-Peer (P2P) multimedia application is expected to be one of the most important services supported by the next generation networks. However, how to balance server load in re...
Due to the lack of QoS support, ensuring an acceptable application level QoS for the real-time delivery of multiobject multimedia presentations on the current Internet is very cha...