Interactive ray tracing in a cluster environment requires paying close attention to the constraints of a loosely coupled distributed system. To render large scenes interactively, ...
David E. DeMarle, Christiaan P. Gribble, Steven G....
With reference to an object type defining the two basic operations, read and write, we present solutions to the object sharing problem, classified according to the migration and/o...
Clusters of high-end workstations and PCs are currently used in many application domains to perform large-scale computations or as scalable servers for I/O bound tasks. Although c...
—The impact of shared instruction memory on performance is measured and analyzed for an FPGAbased Multiprocessor System-on-Chip (MP-SoC) with an MPEG-4 video encoding application...
Ari Kulmala, Erno Salminen, Olli Lehtoranta, Timo ...