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ACMACE
2009
ACM
15 years 2 months ago
Familiars: representing Facebook users' social behaviour through a reflective playful experience
In this paper, we describe the design and development of a social game called Familiars. Inspired by the daemons in Pullman’s “Dark Material” trilogy, Familiars are animal c...
Ben Kirman, Eva Ferrari, Shaun Lawson, Jonathan Fr...
PERCOM
2011
ACM
14 years 1 months ago
Ranges of human mobility in Los Angeles and New York
—The advent of ubiquitous, mobile, personal devices creates an unprecedented opportunity to improve our understanding of human movement. In this work, we study human mobility in ...
Sibren Isaacman, Richard Becker, Ramón C&aa...
EWSN
2011
Springer
14 years 1 months ago
The Announcement Layer: Beacon Coordination for the Sensornet Stack
Sensornet protocols periodically broadcast beacons for neighborhood information advertisement, but beacon transmissions are costly when power-saving radio duty cycling mechanisms a...
Adam Dunkels, Luca Mottola, Nicolas Tsiftes, Fredr...
ESAS
2004
Springer
15 years 1 months ago
Advanced Detection of Selfish or Malicious Nodes in Ad Hoc Networks
Abstract. The fact that security is a critical problem when implementing mobile ad hoc networks (MANETs) is widely acknowledged. One of the different kinds of misbehavior a node ma...
Frank Kargl, Andreas Klenk, Stefan Schlott, Michae...
SEC
2008
14 years 11 months ago
A Live Digital Forensic system for Windows networks
This paper presents FOXP (computer FOrensic eXPerience), an open source project to support network Live Digital Forensics (LDF), where the network nodes run a Windows NT family Ope...
Roberto Battistoni, Alessandro Di Biagio, Roberto ...