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NETGAMES
2006
ACM
15 years 10 months ago
Meeting technology challenges of pervasive augmented reality games
Pervasive games provide a new type of game combining new technologies with the real environment of the players. While this already poses new challenges to the game developer, requ...
Wolfgang Broll, Jan Ohlenburg, Irma Lindt, Iris He...
SIGSOFT
2007
ACM
16 years 5 months ago
Reconciling software configuration management and product data management
Product Data Management (PDM) and Software Configuration Management (SCM) are the disciplines of building and controlling the evolution of a complex artifacts; either physical or ...
Germán Vega, Jacky Estublier
PLDI
2005
ACM
15 years 10 months ago
Mitosis compiler: an infrastructure for speculative threading based on pre-computation slices
Speculative parallelization can provide significant sources of additional thread-level parallelism, especially for irregular applications that are hard to parallelize by conventio...
Carlos García Quiñones, Carlos Madri...
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CCGRID
2008
IEEE
15 years 11 months ago
Deploying on the Grid with DeployWare
In this paper, we present DeployWare to address the deployment of distributed and heterogeneous software systems on large scale infrastructures such as grids. Deployment of softwa...
Areski Flissi, Jérémy Dubus, Nicolas...
CCGRID
2006
IEEE
15 years 8 months ago
IPMI-based Efficient Notification Framework for Large Scale Cluster Computing
The demand for an efficient fault tolerance system has led to the development of complex monitoring infrastructure, which in turn has created an overwhelming task of data and even...
Chokchai Leangsuksun, Tirumala Rao, Anand Tikoteka...