Many agent problems in a grid world have a restricted sensory information and motor actions. The environmental conditions need dynamic processing of internal memory. In this paper...
This paper describes an evolutionary way to acquire behaviors of a mobile robot for recognizing environments. We have proposed AEM (Action-based Environment Modeling) approach for...
AI techniques are already widely used in game software to provide computer-controlled opponents for human players. However, game design is a more-challenging problem than game pla...
We present a distributed control strategy that lets a swarm of satellites autonomously form a lattice in orbit around a planet. The system, based on the artificial potential field ...
Carlo Pinciroli, Mauro Birattari, Elio Tuci, Marco...
A novel approach to multimodal optimization called Roaming Agent-Based Collaborative Evolutionary Model (RACE) combining several evolutionary techniques with agent-based modeling ...
Rodica Ioana Lung, Camelia Chira, Dumitru Dumitres...