Consistency maintenance of replicated data in multiplayer games is a challenging issue due to the performance constraints of real-time interactive applications. We present an appr...
Robert D. S. Fletcher, T. C. Nicholas Graham, Chri...
This paper addresses design exploration for protocols that are employed in systems with availability-consistency tradeoffs. Distributed data is modelled as states of objects repl...
We propose a framework for examining trust in the storage stack based on different levels of trustworthiness present across different channels of information flow. We focus on ...
Lakshmi N. Bairavasundaram, Meenali Rungta, Andrea...
We have designed a stackable file system called Redundant Array of Independent Filesystems (RAIF). It combines the data survivability properties and performance benefits of trad...
The current work addresses the development of cognitive abilities in artificial organisms. In the proposed approach, neural network-based agent structures are employed to represen...