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97
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CGF
2010
218views more  CGF 2010»
14 years 11 months ago
Mesh Snapping: Robust Interactive Mesh Cutting Using Fast Geodesic Curvature Flow
This paper considers the problem of interactively finding the cutting contour to extract components from a given mesh. Some existing methods support cuts of arbitrary shape but re...
Juyong Zhang, Chunlin Wu, Jianfei Cai, Jianmin Zhe...
CGF
2008
84views more  CGF 2008»
14 years 11 months ago
Visualizing Underwater Ocean Optics
Simulating the in-water ocean light field is a daunting task. Ocean waters are one of the richest participating media, where light interacts not only with water molecules, but wit...
Diego Gutierrez, Francisco J. Serón, Adolfo...
CGF
2008
151views more  CGF 2008»
14 years 11 months ago
Reconstructing head models from photographs for individualized 3D-audio processing
Visual fidelity and interactivity are the main goals in Computer Graphics research, but recently also audio is assuming an important role. Binaural rendering can provide extremely...
Matteo Dellepiane, Nico Pietroni, Tsingos Tsingos,...
107
Voted
COMCOM
2008
100views more  COMCOM 2008»
14 years 11 months ago
The impact of code allocation on the multiple access interference in WCDMA systems
Code allocation has a significant impact on the performance of Code Division Multiple Access (CDMA) systems. For the uplink direction, in 3G Wideband CDMA (WCDMA) cellular systems...
Thamer Al-Meshhadany, Wessam Ajib
CORR
2010
Springer
170views Education» more  CORR 2010»
14 years 11 months ago
Slow Adaptive OFDMA Systems Through Chance Constrained Programming
Adaptive orthogonal frequency division multiple access (OFDMA) has recently been recognized as a promising technique for providing high spectral efficiency in future broadband wire...
William Weiliang Li, Ying Jun Zhang, Anthony Man-C...
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