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» Data Structures in the Design of Interfaces
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CSCW
2004
ACM
15 years 9 months ago
Augmenting the social space of an academic conference
Academic conferences provide a social space for people to present their work, learn about others’ work, and interact informally with one another. However, opportunities for inte...
Joseph F. McCarthy, David W. McDonald, Suzanne Sor...
CLUSTER
2002
IEEE
15 years 9 months ago
High Performance User Level Sockets over Gigabit Ethernet
While a number of User-Level Protocols have been developed to reduce the gap between the performance capabilities of the physical network and the performance actually available, a...
Pavan Balaji, Piyush Shivam, Pete Wyckoff, Dhabale...
MHCI
2009
Springer
15 years 8 months ago
Glancephone: an exploration of human expression
In this paper, we describe the design and ethnographic study of a phone developed so as to allow people to glance at each other, rather than simply message or voice call. Glanceph...
Richard H. R. Harper, Stuart Taylor
ACMACE
2007
ACM
15 years 8 months ago
Remote augmented reality for multiple players over network
Augmented Reality (AR) in multimedia gaming is a dynamic and exciting field of research. One of the challenges is to have multiple users interacting in the networked augmented rea...
Daniel Chun-Ming Leung, Pak-Shing Au, Irwin King, ...
NSDI
2007
15 years 6 months ago
Tesseract: A 4D Network Control Plane
We present Tesseract, an experimental system that enables the direct control of a computer network that is under a single administrative domain. Tesseract’s design is based on t...
Hong Yan, David A. Maltz, T. S. Eugene Ng, Hemant ...