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VR
2007
IEEE
202views Virtual Reality» more  VR 2007»
15 years 6 months ago
Augmented Reality Scouting for Interactive 3D Reconstruction
This paper presents a first prototype of an interactive 3D reconstruction system for modeling urban scenes. An Augmented Reality scout is a person who is equipped with an ultra-m...
Bernhard Reitinger, Christopher Zach, Dieter Schma...
IFIP
1998
Springer
15 years 4 months ago
Mobile agent technology in support of sales order processing in the virtual enterprise
The flexible integration of a range of disparate IT applications is a key requirement for today's global enterprises. The virtual enterprise, formed by a collection of collab...
Todd Papaioannou, John Edwards
ICEIS
2003
IEEE
15 years 5 months ago
Toxic Farm: A Cooperative Management Platform for Virtual Teams and Enterprises
: The proliferation of the Internet has revolutionized the way people work together for business. People located at remote places can collaborate across organizational and national...
Hala Skaf-Molli, Pascal Molli, Gérald Oster...
CCGRID
2005
IEEE
15 years 5 months ago
The QuarkNet/grid collaborative learning e-Lab
We describe a case study that uses grid computing techniques to support the collaborative learning of high school students investigating cosmic rays. Students gather and upload sc...
Marjorie Bardeen, Eric Gilbert, Thomas Jordan, Pau...
VR
2010
IEEE
154views Virtual Reality» more  VR 2010»
14 years 10 months ago
On error bound estimation for motion prediction
A collaborative virtual environment (CVE) allows remote users to access and modify shared data through networks, such as the Internet. However, when the users are connected via th...
Rynson W. H. Lau, Kenneth Lee