Sciweavers

160 search results - page 24 / 32
» Data Transmission for Haptic Collaboration in Virtual Enviro...
Sort
View
SAC
2008
ACM
14 years 11 months ago
Large-scale simulation of V2V environments
Providing vehicles with enhanced ability to communicate and exchange real-time data with neighboring vehicles opens up a variety of complex challenges that can only be met by comb...
Hugo Conceição, Luís Damas, M...
VRST
2003
ACM
15 years 5 months ago
Tele-sports and tele-dance: full-body network interaction
Researchers have had great success using motion capture tools for controlling avatars in virtual worlds. Another current of virtual reality research has focused on building collab...
Benjamin Schaeffer, Mark Flider, Hank Kaczmarski, ...
CAI
2002
Springer
14 years 11 months ago
The Computing and Data Grid Approach: Infrastructure for Distributed Science Applications
Grid technology has evolved over the past several years to provide the services and infrastructure needed for building "virtual" systems and organizations. With this Gri...
William E. Johnston
CN
1999
156views more  CN 1999»
14 years 11 months ago
Virtual reality movies-real-time streaming of 3D objects
Powerful servers for computation and storage, high-speed networking resources, and high-performance 3D graphics workstation, which are typically available in scientific research e...
Stephan Olbrich, Helmut Pralle
MIDDLEWARE
2010
Springer
14 years 10 months ago
Kevlar: A Flexible Infrastructure for Wide-Area Collaborative Applications
Abstract. While Web Services ensure interoperability and extensibility for networked applications, they also complicate the deployment of highly collaborative systems, such as virt...
Qi Huang, Daniel A. Freedman, Ymir Vigfusson, Ken ...