Collaborative virtual environment has been limited on static or rigid 3D models, due to the difficulties of real-time streaming of large amounts of data that is required to descri...
Ziying Tang, Guodong Rong, Xiaohu Guo, B. Prabhaka...
—There are many different uses for haptics, such as training medical practitioners, teleoperation or navigation of virtual environments. This review focuses on haptic methods tha...
Many virtual reality systems have a distributed structure for certain purposes such as more computational power, tele-presence, collaboration, and portability. However, network de...
Creating accurate haptic models of physical devices is critical to improving the realism and immersiveness of virtual environments. This paper addresses the problem of modeling th...
Visual information overload is a threat to the interpretation of displays presenting large data sets or complex application environments. To combat this problem, researchers have ...
Anthony Tang, Peter McLachlan, Karen Lowe, Chalapa...