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ATAL
2010
Springer
14 years 10 months ago
Modeling collision avoidance behavior for virtual humans
In this paper, we present a new trajectory planning algorithm for virtual humans. Our approach focuses on implicit cooperation between multiple virtual agents in order to share th...
Stephen J. Guy, Ming C. Lin, Dinesh Manocha
CN
2006
89views more  CN 2006»
14 years 9 months ago
A flexible concast-based grouping service
Abstract. We present a scalable and flexible grouping service based on concast and best-effort single-source multicast. The service assigns participating end systems to specific gr...
Amit Sehgal, Kenneth L. Calvert, Jim Griffioen
JCST
2006
65views more  JCST 2006»
14 years 9 months ago
P-Tree Structures and Event Horizon: Efficient Event-Set Implementations
This paper describes efficient data structures, namely the Indexed P-tree, Block P-tree, and Indexed-Block P-tree (or IP-tree, BP-tree, and IBP-tree, respectively, for short), for...
Katerina Asdre, Stavros D. Nikolopoulos
JSAC
2006
104views more  JSAC 2006»
14 years 9 months ago
Queue Proportional Scheduling via Geometric Programming in Fading Broadcast Channels
For fading broadcast channels (BC), a throughput optimal scheduling policy called queue proportional scheduling (QPS) is presented via geometric programming (GP). QPS finds a data ...
Kibeom Seong, Ravi Narasimhan, John M. Cioffi
MCS
2007
Springer
14 years 9 months ago
Parallel unstructured mesh generation by an advancing front method
Mesh generation is a critical step in high fidelity computational simulations. High-quality and high-density meshes are required to accurately capture the complex physical phenome...
Yasushi Ito, Alan M. Shih, Anil K. Erukala, Bharat...