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MM
2006
ACM
197views Multimedia» more  MM 2006»
15 years 11 months ago
Virtual observers in a mobile surveillance system
Conventional wide-area video surveillance systems use a network of fixed cameras positioned close to locations of interest. We describe an alternative and flexible approach to w...
Stewart Greenhill, Svetha Venkatesh
NETGAMES
2006
ACM
15 years 11 months ago
Post-game estimation of game client RTT and hop count distributions
In first person shooter (FPS) games the round trip time (RTT) (delay, or ‘lag’) between a client and server is an important criterion for players when deciding which server to ...
Grenville J. Armitage, Carl Javier, Sebastian Zand...
SPAA
2006
ACM
15 years 11 months ago
Modeling instruction placement on a spatial architecture
In response to current technology scaling trends, architects are developing a new style of processor, known as spatial computers. A spatial computer is composed of hundreds or eve...
Martha Mercaldi, Steven Swanson, Andrew Petersen, ...
AVSS
2005
IEEE
15 years 11 months ago
Stereo person tracking with short and long term plan-view appearance models of shape and color
Copyright 2005 IEEE. Published in the 2005 International Conference on Advanced Video and Signal-based Surveillance (AVSS-2005), September 15-16, 2005, Como, Italy. Personal use o...
Michael Harville
ICDCS
2005
IEEE
15 years 11 months ago
Optimal Component Composition for Scalable Stream Processing
Stream processing has become increasingly important with emergence of stream applications such as audio/video surveillance, stock price tracing, and sensor data analysis. A challe...
Xiaohui Gu, Philip S. Yu, Klara Nahrstedt
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