A consistent finding reported in online privacy research is that an overwhelming majority of people are ‘concerned’ about their privacy when they use the Internet. Therefore,...
Carina Paine, Ulf-Dietrich Reips, Stefan Stieger, ...
—We report on the workflow for the creation of realistic virtual anthropomorphic characters. 3D-models of human heads have been reconstructed from real people by following a stru...
—To address the emerging issues of aging society, new technology creates many opportunities to solve the problem of care service and increases added-value in the digital family. ...
In the age of speech and voice recognition technologies, sign language recognition is an essential part of ensuring equal access for deaf people. To date, sign language recognition...
Leisure computing has been traditional associated with interactive entertainment media and game playing, yet despite the penetration of computing into the home, this form of engage...