Abstract-The delivery of large files to single users, such as application programs for some versions of the envisioned network computer, or movies, is expected by many to be one of...
In many computer graphics and computer-aided design problems, it is very common to find a smooth and well structured surface to fit a set of unstructured 3-dimensional data. Altho...
This paper addresses the one-to-all broadcasting problem, and the one-to-many broadcasting problem, usually simply called broadcasting and multicasting, respectively. Inthispaper,...
Johanne Cohen, Pierre Fraigniaud, Jean-Claude K&ou...
— We propose a general family of MAC scheduling algorithms that achieve any rate-point on a uniform discretelattice within the throughput-region (i.e., lattice-throughputoptimal)...
In this paper we show how game theory and Gibbs sampling techniques can be used to design a self-optimizing algorithm for minimizing end-to-end delays for all flows in a multi-clas...