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» Database research in computer games
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UIST
2009
ACM
15 years 4 months ago
Optically sensing tongue gestures for computer input
Many patients with paralyzing injuries or medical conditions retain the use of their cranial nerves, which control the eyes, jaw, and tongue. While researchers have explored eye-t...
T. Scott Saponas, Daniel Kelly, Babak A. Parviz, D...
CHI
2010
ACM
15 years 4 months ago
Towards customizable games for stroke rehabilitation
Stroke is the leading cause of long term disability among adults in industrialized nations. The partial paralysis that stroke patients often experience can make independent living...
Gazihan Alankus, Amanda Lazar, Matt May, Caitlin K...
MHCI
2009
Springer
15 years 4 months ago
Studying multi-user settings for pervasive games
Whenever a pervasive game has to be developed for a group of children an appropriate multi-user setting has to be found. If the pervasive game does not support the children with a...
Karin Leichtenstern, Elisabeth André
ACG
2006
Springer
15 years 3 months ago
RSPSA: Enhanced Parameter Optimization in Games
Most game programs have a large number of parameters that are crucial for their performance. Tuning these parameters by hand is rather difficult. Therefore automatic optimization a...
Levente Kocsis, Csaba Szepesvári, Mark H. M...
CIDR
2011
253views Algorithms» more  CIDR 2011»
14 years 1 months ago
Answering Queries using Humans, Algorithms and Databases
For some problems, human assistance is needed in addition to automated (algorithmic) computation. In sharp contrast to existing data management approaches, where human input is ei...
Aditya G. Parameswaran, Neoklis Polyzotis